Monday, 28 December 2009

Just to let you all know, I'm going to be taking a little break from Hey Neg stuff for a few days, so I can get on with the other work we have for Ron and Adam - it's just as important. Hope you've all enjoyed Christmas and are looking forward to New Year!

Thursday, 24 December 2009

Pre-Christmas Awesomeness


there has been some seriousl 2D posting going on lately.

Colour Model sheets look good.

Looking forward to seeing the fruits of your labour on the 4th (of January)

Merry Christmas


Thelma and Luise hair

Here is the hair for Thelma and Louise from the front and the back.

Wednesday, 23 December 2009


I have now scanned in all the layouts that we had, just as simple greyscale TIFFs. If you need one for the shot you're doing, let me know and I can send it to you.




ive tracked the motion from shot 31c by simply tracing off my computer screen, taping my peg bar to the screen. just about to start drawing in the caracters.

After that im going to start animating shot 50.(where they come out of the strip bar and into the blues mobile)


Tuesday, 22 December 2009


update: I have completed animation on shot 20. Will ink it next.
I will also scan all the layouts tomorrow (I've been having problems with my scanner, but seem to have found a way round it). Let me know if you need any specific layouts for your shot.

A note on inking:
Put a clean sheet of paper over the top of a frame of animation (make sure it's holepunched for the peg bar), trace it off, and number it exactly the same as your animation.
Use one confident line for the inking, rather than lots of little feathered lines.
Try to use a 0.3 pen for the most part (if you have one; if you don't, it would be great if you could buy one so the film looks consistent). Use a 0.1 for faces as it's easier because faces can be small and fiddly!
As you will have read in the email, don't colour anything yet. We are debating whether we wil have time for colouring. Still animate quickly though, as both Gemma and I would still very much like the film to be in colour. So just get the line test okayed, then ink and scan :)

A note on scanning:
Stick your peg bar to the side of the scanner, making sure the tape or whatever isn't on the plate of glass. Maybe try blutac, but make sure the peg bar is stable. Then place your animation on the glass (face down) and scan each frame (obviously).
Scan at 300dpi, as a PNG.
Label with the shot number. And frame number if you can (though most scanners are able to label scans numerically, like shot20_001, shot20_002, shot20_003, etc).
To make it easy to find, I suggest saving shots you scan in individual folders, e.g. folder 'Shot_20' has all frames for shot 20 in it, folder 'Shot_55' has all frames for shot 55 in it, etc.


Monday, 21 December 2009

vehicle colouring

ive encountered a problem with maxandcolouring. Basicaly filling the colour on the cars in photoshop is a massive pain. The line work after doing smoothing groups always seems to have problems filling in that thre are always some gaps. The time taken to clean these gaps up in photoshop is ridiculous so i suggest that we do the colouring directly in max by selecting different faces. the colours are obviously exactly the same as that would be done in photoshop and we dont have to spend time colouring frame by frame. im working on some colour test for the vehcles now. will post these on the blog when im done.

this is a quick colour test by selecting faces in max. this is in no way perfect but i just wanted to prove that we can make maxcolouring look the same as if we coloured in photoshop. the advantage is that when weve done it once in the scene it is done! lewis